A downloadable tool

A lightweight, plug-and-play gesture detection system built for mobile games. Designed for performance, clarity, and easy integration, it helps developers add intuitive swipe and tap controls without dependencies or complex setups.

๐Ÿš€ Features

  • โœ… Detects Swipe Left, Right, Up, Down, and Tap

  • โœ… Optimized for mobile touch input

  • โœ… Works with Unity 6 (6000.0.54f1) and newer

  • โœ… Simple, modular C# architecture

  • โœ… Supports custom thresholds and axis limits

  • โœ… Easy to integrate with player controllers, UI, or menus

  • โœ… Includes debug logging for swipe detection

  • โœ… Namespace-safe and clean plugin structure

Download

Download
PlayerInputHandler.unitypackage 4.2 kB

Install instructions

๐Ÿ“˜ How to Use

  1. Import the NixSwipeInputSystem folder into your project.
  2. Attach PlayerInputHandler to your player or input manager GameObject.
  3. Set desired flags for PlayerInputs in the Inspector.
  4. Subscribe to swipe or tap events, or use the console logs for testing.