Mobile Swipe & Tap Input System โ 2D - Unity 6 Ready
A downloadable tool
A lightweight, plug-and-play gesture detection system built for mobile games. Designed for performance, clarity, and easy integration, it helps developers add intuitive swipe and tap controls without dependencies or complex setups.
๐ Features
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โ Detects Swipe Left, Right, Up, Down, and Tap
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โ Optimized for mobile touch input
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โ Works with Unity 6 (6000.0.54f1) and newer
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โ Simple, modular C# architecture
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โ Supports custom thresholds and axis limits
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โ Easy to integrate with player controllers, UI, or menus
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โ Includes debug logging for swipe detection
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โ Namespace-safe and clean plugin structure
| Status | Released |
| Category | Tool |
| Author | Nishanth Kulal |
| Tags | gesture-controls, gesture-recognizer, mobile-game-input, swipe-system, tap-detection, touch-input-unity, unity-6-plugin, unity-mobile-input |
Download
Download
PlayerInputHandler.unitypackage 4.2 kB
Install instructions
๐ How to Use
- Import the
NixSwipeInputSystemfolder into your project. - Attach
PlayerInputHandlerto your player or input manager GameObject. - Set desired flags for
PlayerInputsin the Inspector. - Subscribe to swipe or tap events, or use the console logs for testing.
