Audio Manager for Unity 6+ — Simple, Efficient, Production-Ready

Make audio control in your project clean, scalable, and hassle-free. This Audio Manager package is designed specifically for Unity 6 and above, providing an easy workflow with Audio Mixer integration, a ready-to-use dummy UI, and persistent settings so you can focus on building your game instead of reinventing audio systems.

✨ Features

  • 🎚 Audio Mixer Integration — Manage Master, Music, and SFX with proper mixer routing.

  • 🧩 Plug-and-Play Setup — Drop into your project and get running quickly.

  • 💾 Persistent Settings — Automatically saves volume preferences locally using PlayerPrefs.

  • 🖥 Dummy UI Included — Ready UI controls for testing or quick implementation.

  • ⚙️ Clean C# Architecture — Simple, readable code that’s easy to extend.

  • 🚀 Lightweight & Efficient — Minimal overhead, suitable for mobile, PC, and Web builds.

📦 What’s Included

  • Audio Manager scripts (C#)

  • Configured Audio Mixer setup

  • Example UI for volume controls

  • Master / Music / SFX handling logic

  • PlayerPrefs save & load system

🎯 Use Cases

  • Rapid prototyping

  • Indie projects

  • Game jams

  • Production projects needing a solid audio foundation

  • Developers who want a clean starting point for audio systems

🛠 How It Helps

Instead of spending time wiring sliders, mixers, and save systems, you get a ready framework that handles the core audio workflow — letting you focus on gameplay and polish.

Published 24 days ago
StatusReleased
CategoryTool
PlatformsHTML5
AuthorNishanth Kulal
Made withUnity
Tagstool

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Click download now to get access to the following files:

audioManager2.unitypackage 4.7 MB

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